#include "State.h"
#include "Font.h"
#include "StateManager.h"

CState::CState(CStateManager* pManager, HDC hDC, HWND hWnd) : m_pStateManager(pManager), m_pFont(NULL)
{
	m_hDC = hDC;
	m_hWnd = hWnd;
}

CState::~CState()
{
}

void CState::ChangeState(CState* pNewState)
{
	m_pStateManager->ChangeState(pNewState);
}